* Adding Files for Zodiark * zodiark.h and keymap.c layout corrections * Apply suggestions from code review Applied all suggestions from zvecr. Co-authored-by: Joel Challis <git@zvecr.com> * Applied all suggestions from fauxpark Co-authored-by: Ryan <fauxpark@gmail.com> * Defined matrix driver * Update keymap with GPL2 * Added GPL2+ to All keymap.c, cleaned up config.h, and removed the rgbmatrixwip keymap * Apply suggestions from code review Removed the two lines from the config.h and changed to the smaller resolution picture on the Readme. Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> * Added VIA keymap * Corrected VIA Keymap oled.c Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
		
			
				
	
	
		
			54 lines
		
	
	
	
		
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			C
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2021 Spencer Deven <splitlogicdesign@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "zodiark.h"
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#ifdef RGB_MATRIX_ENABLE
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led_config_t g_led_config = { {
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// Key Matrix to LED Index
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  // Left Hand
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  { 5, 4, 3, 2, 1, 0, 12 },
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  { 6, 7, 8, 9, 10, 11, 13 },
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  { 19, 18, 17, 16, 15, 14, 26 },
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  { 20, 21, 22, 23, 24, 25, NO_LED },
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  { 33, 32, 31, 30, 29, 28, 27},
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  // Right Hand
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  { 39, 38, 37, 36, 35, 34, 46 },
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  { 40, 41, 42, 43, 44, 45, 47 },
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  { 53, 52, 51, 50, 49, 48, 60 },
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  { 54, 55, 56, 57, 58, 59, NO_LED },
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  { 67, 66, 65, 64, 63, 62, 61 },
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}, {
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  // LED Index to Physical Position
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  // Left Hand
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  { 93,  0 }, { 74,  0 }, { 56,  0 }, { 37,  0 }, { 19,  0 }, { 0,  0 }, { 0,  16 },
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  { 19,  16 }, { 37,  16 }, { 56,  16 }, { 74,  16 }, { 93,  16 }, { 112,  24 }, { 112,  40 },
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  { 93,  32 }, { 74,  32 }, { 56,  32 }, { 37,  32 }, { 19,  32 }, { 0,  32 }, { 0,  48 },
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  { 19,  48 }, { 37,  48 }, { 56,  48 }, { 74,  48 }, { 93,  48 }, { 112,  52 },
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  { 112,  64 }, { 93,  64 }, { 74,  64 }, { 56,  64 }, { 37,  64 }, { 19,  64 }, { 0,  64 },
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  // Right Hand
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  { 132,  0 }, { 150,  0 }, { 169,  0 }, { 187,  0 }, { 206,  0 }, { 224,  0 }, { 224,  16 },
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  { 206,  16 }, { 187,  16 }, { 169,  16 }, { 150,  16 }, { 132,  16 }, { 113,  24 }, { 113,  40 },
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  { 132,  32 }, { 150,  32 }, { 169,  32 }, { 187,  32 }, { 206,  32 }, { 224,  32 }, { 224,  48 },
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  { 206,  48 }, { 187,  48 }, { 169,  48 }, { 150,  48 }, { 132,  48 }, { 113,  52 },
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  { 113,  64 }, { 132,  64 }, { 150,  64 }, { 169,  64 }, { 187,  64 }, { 206,  64 }, { 224,  64 },
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}, {
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  // LED Index to Flag
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  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
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} };
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#endif
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